Anyone can lab: Just don’t let anyone tell you that you need good results to be taken seriously;
The myth of ‘talent vs. hard work:’ what that argument’s really all about, and why we shouldn’t entertain it;
Scratching the surface: The joy we experience in the first few weeks of a new competitive game? We can carry it on through the game’s entire lifespan. Labbing, as an activity, may hold the key…
If you’re thinking of revisiting Kanto, this ROM hack made by some friends of mine gives you a very, very good reason to play like it’s 1996.
What do you get when you take a crack team of tinkerers, a couple of existing open-source projects, and get ’em to jam like they’re Zappa on stage? A ROM hack oozing with soul.
SPOILER WARNING: Some Story changes and postgame content.
Something’s gone wrong with time – I don’t want to say ‘late stage capitalism strikes again,’ but pre-industrial societies in Europe had something good going.
Is the agony of procrastination a trace of how we would prefer to go about our tasks?
The rules of the pomodoro technique – a clever coincidence