• English is one of, if not the hardest foreign language to learn. There’s so many little things about it that are as though we’ve made them up as a sick joke.
  • The solution? According to one guy, do what we’ve always done: crib some notes from other languages.
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  • Ragequitting. No-one wants to be on the receiving end of a salty diatribe. No-one wants to be within thirty feet of a spiked controller, either.
  • Nevertheless, we should think it possible to call out the aggression of ragers AND support them.
  • Ranked sucks. Ping matchmaking.
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  • Anyone can lab: Just don’t let anyone tell you that you need good results to be taken seriously;
  • The myth of ‘talent vs. hard work:’ what that argument’s really all about, and why we shouldn’t entertain it;
  • Scratching the surface: The joy we experience in the first few weeks of a new competitive game? We can carry it on through the game’s entire lifespan. Labbing, as an activity, may hold the key…
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  • If you’re thinking of revisiting Kanto, this ROM hack made by some friends of mine gives you a very, very good reason to play like it’s 1996.
  • What do you get when you take a crack team of tinkerers, a couple of existing open-source projects, and get ’em to jam like they’re Zappa on stage? A ROM hack oozing with soul.
  • SPOILER WARNING: Some Story changes and postgame content.
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  • Something’s gone wrong with time – I don’t want to say ‘late stage capitalism strikes again,’ but pre-industrial societies in Europe had something good going.
  • Is the agony of procrastination a trace of how we would prefer to go about our tasks?
  • The rules of the pomodoro technique – a clever coincidence
IT’S ̶p̶i̶z̶z̶a̶ POMODORO TIME!

A bottle of mild bobby sauce, hue shifted so that Spongebob's trademark yellow look appears green.
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